Lola Ackerman at the Mensch and Computer Conference

On Monday, Lola attended the Mensch und Computer (MUC) Conference in Chemnitz, where she presented our latest work on BREEZE-VR (Demonstrating BREEZE-VR: A Gamified Virtual Reality Biofeedback Breathing Training to Strengthen Mental Resilience and Reduce Acute Stress) during a demo session.
The demo highlighted the newest implementation of BREEZE ️, which combines structured breathing patterns with a fully immersive, procedurally generated 3D environment ⛵. Visitors were able to experience the system firsthand and explore new features such as a shark mode and a night version , both designed to make the training more engaging and customizable.
This was not only an opportunity to share the project with an international audience but also to engage in inspiring discussions with researchers, practitioners, and fellow students. These conversations focused on the role of gamified digital health interventions in stress reduction and mental resilience, while also providing valuable feedback for future improvements.
Overall, it was a memorable first international conference experience for Lola, that combined professional growth with the excitement of presenting cutting-edge research to a diverse and curious audience.
Reference:
Kowatsch, T., Ackermann, L.J., Galliker, H., Lukic, Y. (2025) Demonstrating BREEZE-VR: A Gamified Virtual Reality Biofeedback Breathing Training to Strengthen Mental Resilience and Reduce Acute Stress, Mensch und Computer 2025 – Workshopband, Gesellschaft für Informatik e.V., 31. August – 03. September 2025, Chemnitz, Germany, 10.18420/muc2025-mci-demo-330

